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Choose how your child will learn in Quarter 2


Families can now choose how their child learns, in person or online, in Quarter 2.  Read more about how to make your choice by the October 19 deadline.

   

Audio Engineering

Audio Engineering 15 (5 credits)

The world of audio engineering is becoming more and more accessible every day. In this course, students will
learn from recording professionals while using industryleading studio equipment and techniques. Areas of
study include common studio equipment, studio etiquette and microphones with a focus on signal path
and workflow. Students will practice the main stages of audio engineering, including recording, editing, and
mixing and mastering while working with Ableton Live, Cubase, Logic, FL Studio, Audacity, and ProTools. Special
attention is given to learning techniques for applying EQ, reverb, delays, compression and other dynamic
processing.

Prerequisite: None

Audio Engineering 25 (5 credits)

Students who have completed Audio Engineering 15 may continue their progression by taking Audio 25 and/ or Audio 35. These courses build on the foundational skills learned in Audio 15 and extend the application of the techniques to new situations. In Audio 25, students will spend most of their time in ProTools with an emphasis on recording live instruments and vocals in a controlled environment or a live stage setting. Microphone choices, placement and room design will be examined as the students experiment within our recording space. Students will also examine the business of the music industry. 

Prerequisite: Audio 15

Audio Engineering 35 (5 credits)

Students who have completed Audio Engineering 15 may continue their progression by taking Audio 25 and/ or Audio 35. In Audio 35, students will focus on audio production for visual media. Students will learn to create sounds and sound effects from  scratch using industry leading programs. They will also focus on applying sound effects and sound tracks to video productions while practicing the art of dialogue replacement and foley. ProTools is the main canvas for this course, which will focus on the skills necessary for careers in video post production, television and film, and video game audio production. This course will also give students the opportunity to create a professional audio portfolio. 

Prerequisite: Audio 15

 



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